Os The First Berserker: Khazan Diaries



But more than perhaps any other soulslike I've played, Khazan successfully adds its own meaningful twists to these timeworn mechanics, while providing a lineup of fantastically designed bosses who make you dance like a monkey as you learn them.

And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.

For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike

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The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

Isso porque, apesar por deter propriedades tais como combates punitivos e de que dependem bem do gerenciamento de estamina e ambientes utilizando Porreiro design e atalhos interessantes, eles nãeste trazem Lindas as ferramentas qual ajudam a lançar personalidade ao game.

Igualmente temos personagens bastante bem escritos qual acompanham este protagonista durante a jornada e que agregam muito natural de modo a o conteúdo da história.

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Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?

Com um visual finesse cell shading que imita 1 anime, este jogo se destaca The First Berserker: Khazan através maneira como usa seu sistema do habilidades de modo a passar ao jogador a sensaçãeste por que este protagonista é poderoso.

As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.

Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

O Primeiro Berserker: ESTES impressionantes gráficos cel-shaded 3D por Khazan dãeste vida ao mundo de Arad com o visual vibrante do filmes animados.

But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.

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